However, during the initial visit, there is a Gold Spirit that appears briefly in ethereal form, dropping a key before flying into the Parlor. The Foyer is arguably one of the largest standard rooms in the mansion to be completely devoid of any ghosts. Worth noting is that the game decides randomly when some of these cash sources will appear. The light fixture above the Area Door, As well as the hazardous chandelier an also be vacuumed for a number of coins and bills. This feature was removed in the 3DS version.Īdditionally, a Gold Bar can be found within the drawers north of Toad on the ground area, while, the vases in the loft can be vacuumed for a number of coins, though their appearances can be random. If Luigi uses his Poltergust to move the coins without actually collecting them, they'll act like dropped coins and eventually vanish. The Foyer is one of only a handful of rooms in the entire mansion to have cash laying out in the open, in this case, several coins are laid out in a trail pointing towards the Area 1 Hallway door in the Foyer's loft. However, as scanning mirrors will always take the player to the Foyer, this mirror in the Foyer will just move Luigi to the center of the room. It's thought that the purpose of this mirror is in joint to show off the ability to vacuum cloth, as well as possible to show off the mirror trick. The first mirror in the game is also present in this room, draped upon by a piece of cloth. If it misses, a disappointed whine is heard instead. Should he be hit, a ghostly giggle believed to be Chauncey's will play. If Luigi doesn't move immediately, he will be struck by the falling light installation. The room's chandelier is quite unique in that it will twirl and drop on Luigi should he walk directly beneath it. The unlocking sequence for the door is still present and is significantly faster. Additionally, the heart shape on the doors will pulse and glow pink when the player is in possession of Chauncey's key. In the 3DS version, the glow and thorns were removed and it now behaves like a normally locked door, likely to prevent new players from hurting themselves so early in the game. When approached with the Boss Key in possession, a sequence will play where the door pulses faster and faster before the pulse and thorns vanish, allowing the player to unlock the door. If the player attempts to open the doors without Chauncey's key in their possession, they'll take damage. In the GameCube version, these doors are covered in thorns and constantly pulse from the doorknobs out. These doors can only be opened upon the defeat of Chauncey and the acquisition of his Boss Key. Straight ahead of the entrance is a pair of double doors with oblong semicircles that form a heart shape. During the blackout, he, along with all the other Toads, will be gone from the mansion til the power is turned back on. He'll then allow you to save the game whenever you talk to him. Upon speaking to him the first time, he'll cease crying and the room's lights will turn on. One of the game's four Toads appears in this room.
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